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Fallen Empire Races
Race | FOR | DEX | CON | INT | SAG | CHA | N40 | RM | ECL | FavClass | Other |
---|---|---|---|---|---|---|---|---|---|---|---|
Sun Dwarf | -2 | 2 | Fighter | Darkvision 60 ft, Stonecunning(search+2 inside), Lore Affinity (+2 lore), Weapon amiliarity (Dwarven waraxe is martial), Hardiness vs. Poison/Spells (+2 saves vs poison/spells), Battle training vs Giants (+4 dodge AC vs Giants Types), Battle training vs Aberrations (+1 att) | |||||||
Ice Dwarf | 2 | -4 | 1 | Fighter | Darkvision 120 ft, Stonecunning(search+2 inside), Immunity to Poison, Weapon amiliarity (Dwarven waraxe is martial), Hardiness vs. Spells (+2 saves vs spells), Immunity to Phantasms, Immunity to Paralysis, Battle training vs Giants (+4 dodge AC vs Giants Types), Battle training vs Orcs and Goblinoids (+1 att), Stealthy (+4 move silent), Keen Senses (+1 to listen/spot), Spell like Abilities: 1/day Enlarge as a wizard twice the ice dwarf's level (min 3rd level) - Light Sensitivity : -2 att/saves in bright sunlight | ||||||
Stone Dwarf | 2 | -2 | Fighter | Darkvision 60 ft, Stonecunning(search+2 inside), Lore Affinity (+2 lore), Weapon amiliarity (Dwarven waraxe is martial), Hardiness vs. Poison/Spells (+2 saves vs poison/spells), Battle training vs Giants (+4 dodge AC vs Giants Types), Battle training vs Orcs and Goblinoids (+1 att) | |||||||
Timeless Vari | 2 | -2 | 2 | 2 | RM | Wizard | Hardiness vs Enchant (+2 saves), Weapon Proficiency (longsword/rapier, longbow,shortbow) , Keen Senses (+2 listen/spot) Spell-like Abilities: 1/day Darkness as sorcerer of equal level - 1/day See invis as sorcerer of equal level, Darkvision 120 ft, Spell resistance, Strong will(+2 save), light sentistivity (-2 att/saves/checks) in bright sunlight | ||||
Central Vari | 2 | -2 | Wizard | Hardiness vs Enchant (+2 saves), Low Light vision, Weapon Proficiency (longsword/rapier, longbow,shortbow) , Keen Senses (+2 listen/spot) | |||||||
Mist Vari | -2 | 2 | Wizard | Hardiness vs Enchant (+2 saves), Low Light vision, Weapon Proficiency (longsword/rapier, longbow,shortbow) , Keen Senses (+2 listen/spot) | |||||||
Feral Vari | 2 | -2 | Sorcerer | Hardiness vs Enchant (+2 saves), Low Light vision, Weapon Proficiency (longsword/rapier, longbow,shortbow) , Keen Senses (+2 listen/spot) | |||||||
Sillian Vari | 2 | 2 | -2 | -2 | Ranger | Hardiness vs Enchant (+2 saves), Low Light vision, Weapon Proficiency (longsword/rapier, longbow,shortbow) , Keen Senses (+2 listen/spot) | |||||
Reef Folk | -2 | 2 | 2 | -4 | RM | 2 | Rogue | Small (+1ac/+1att/+4hide - Use Small Weapons - 3/4 max weight), Darkvision 120 ft, Stonecunning (search+2 inside), Illusion Affinity (+1DC Illusion), Battle training vs Goblinoids/Reptilians (+1 att), durability (+2 saves), Keen Hearing (+2 listen), Keen Smell (+2 craft alchemy/spellcraft), Spell-like abilities : 1/day blindness as a sorcerer of equal level , 1/day entropic Shield as a sorcerer of equal level , 1/day invisibility as a sorcerer of equal level, Spell resistance, | |||
Harbor Folk | -4 | 2 | 2 | ? | Small (+1ac/+1att/+4hide - Use Small Weapons - 3/4 max weight), Darkvision 120 ft, Skill Concentration (+2 concentration), Illusion Affinity (+1DC Illusion), Battle training vs Giants(+4 ac) /Battle Training vs Reptilians/Goblinoids (+1 att), | ||||||
Vionari Halfling | -2 | 2 | Rogue | Small (+1ac/+1att/+4hide - Use Small Weapons - 3/4 max weight), Stealthy (+2 move silent), Fearless (+2 saves vs fear), Good Aim: (+1 att with thrown weapons and slings),Keen Hearing: (+2 listen), Lucky (+1 saves) | |||||||
Lhoredan Halfling | -2 | 2 | Rogue | Small (+1ac/+1att/+4hide - Use Small Weapons - 3/4 max weight), Stealthy (+2 move silent), Fearless (+2 saves vs fear), Good Aim: (+1 att with thrown weapons and slings),Keen Hearing: (+2 listen), Quick to Master (+1 feat at 1st level) | |||||||
half-Vari | / | Hardiness vs Enchant (+2 saves), Low Light vision,Keen Senses (+2 listen/spot), Amiable (+2 diplo/bluff) | |||||||||
Timeless Half-Vari | / | Hardiness vs Enchant (+2 saves), Low Light vision,Keen Senses (+2 listen/spot), Amiable (+2 diplo/bluff) | |||||||||
Markenian | / | Quick to Master (+1 feat at 1st level), skilled (+4 skill at 1st level / +1 skill each level) | |||||||||
Nenkalae | 2 | 2 | RM | 1 | Druid | Spellcasting prodigy, Spell resistance | |||||
Arasoni | 2 | -2 | Barbarian | Great Fortitude (+2 fort), skilled (+4 skill at 1st level / +1 skill each level) | |||||||
Perdunian | -2 | 2 | Bard | Artist (+2 perform and diplo),skilled (+4 skill at 1st level / +1 skill each level) | |||||||
Plague Brute | 2 | -2 | -2 | Barbarian | Darkvision 60 ft | ||||||
Frontier Plague-Brute | 2 | -2 | 2 | -2 | 1 | Cleric | Long Gait: speed 40 ft, light sensitivity(-1 att in sunlight), scent : track | ||||
Aasimar | 2 | 2 | 1 | Paladin | Darkvision 60ft, Celestial resistance (acid/cold/elec 5), Spell-like abilities: 1/day light as a sorcerer of equal level, keen senses (+2 listen/spot) | ||||||
Tieffelin | 2 | 2 | -2 | 1 | Rogue | Darkvision 60ft, Infernal resistance (cold/Fire/elec 5), Spell-like abilities: 1/day darkness as a sorcerer of equal level, skill affinities (+2 bluff/hide) | |||||
Air Genasi | 2 | 2 | -2 | -2 | 1 | Fighter | Darkvision 60ft, Air resistance (5 elec), Summon Gale 1/day | ||||
Earth Genasi | 2 | 2 | -2 | -2 | 1 | Fighter | Darkvision 60ft, earth resistance (5 acid), Merge With Stone (1/Day) | ||||
Fire Genasi | 2 | -2 | 1 | Fighter | Darkvision 60ft, fire resistance (5 fire),Reach to the Blaze (1/Day) | ||||||
Water Genasi | 2 | -2 | 1 | Fighter | Darkvision 60ft, water resistance (5 cold),Shrounding Fog (1/Day) | ||||||
Tal Kutari | 2 | 2 | 2 | RM | 2 | ? | Darkvision 60ft, blind Fight, ac+1, Spell resistance |